Share your inventions and insights that open up new spaces for design, allow for engagement with new, difficult to access communities, and enable designers to play with exciting new materials. This area seeks papers that carry this work into a new generation–exploring the relationships among design inquiry, politics, aesthetics, ethics, and craftsmanship as well as unpacking the notion of criticality in design and computing. Contribution AreasĭIS 2023 includes the following four contribution areas for submissions: Critical Computing and Design TheoryĬritical computing and design theory have contributed to one another for decades. Papers and pictorials whose authors do not present their contribution in any form (in-person or virtually) may be withdrawn from the ACM Digital Library. ![]() For those who cannot attend in person, there will be opportunities to present online and engage with conference goers. Authors are required to present their work alongside other DIS papers and pictorials. We are delighted that DIS 2023 will return to in-person conference programming and will be hosted by Carnegie Mellon University in Pittsburgh, Pennsylvania, USA. With this theme, we encourage submissions that critique, resist, and/or reimagine taken-for-granted forms of resilience in interactive design research and practices, as well as those that present innovative thinking, and creative or provocative interaction design. The theme for ACM DIS 2023 is “Resilience.” Resilience is at once about flexibility, durability, and strength as well as a sense of mutuality and hope where solidaristic modes of engagement make new kinds of worlds possible. We welcome submissions that address issues of design theory and methods, that propose critical perspectives, that describe design artifacts, technologies and experiences for societal, cultural, economic, environmental, or political change, and that apply the research and practice of designing interactive systems across different domains. We encourage submissions from a broad range of researchers and practitioners within the field of interactive systems design that contribute knowledge related to the design and deployment of interactive systems. We are pleased to invite submissions for papers and pictorials to the 2023 ACM SIGCHI Conference on Designing Interactive Systems (DIS). We look forward to receiving your submissions and engaging in a rich and thought-provoking exchange on the topic of monstrosity and monsters in Latin American culture, literature, and the arts.Paper and Pictorial Submission deadline (extended)ĭeadlines specified as midnight Anywhere on Earth time. González, by July 30th, 2023.įull papers should be no longer than 8.000 words and will be due by Nov 30th, 2023. Please submit a 250-word abstract and a brief biography to Carlos A. Particularly welcome are interdisciplinary and transcultural contributions which highlight the subversive power of monsters, as well as challenging the category of monstrosity as a whole. We encourage submissions from scholars of all backgrounds and levels of experience. The ethics of monsters or monstrous others.The intersection of race, class, sexuality, and gender in the representation of.The subversion of the monster trope in contemporary art and literature.The literary and artistic representation of monsters through time.Monsters and monstrosity in myth and folk-lore. ![]() Possible topics may include, but are not limited to: We welcome submissions that examine the ways in which monsters and monstrosity have been, and continue to be, depicted across temporal and geographical lines. ![]() It aims to explore the several manifestations of monsters and monstrosity in literature, arts, film and other Latin American media, by investigating the ever-changing forms they assume from early modernity to the present. It will also explore the role of literature in ensuring, processing, and reimagining the ongoing survival of the monstrous, with perhaps surprising results. This edited volume will draw together scholarship exploring the ways in which monsters, of the imagination and of history, persist in the literature, politics, language, and culture of Latin America, drawing from a wide array of sources and disciplines. Dictators, strongmen, and organized crime roam the peripheries of language and history side by side with monsters, specters, and creatures horrible to behold. Monsters have always played an important role in the literature of Latin America, and have managed to persist in the national imaginations from which hispano- and lusophone writers draw their own source material. Vernon Press invites book chapters for an edited volume on the subject of "Casas Tomadas: Monsters and Metaphors on the Periphery of Latin American Literature."Įditor: Carlos A.
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